Elements: 2D physics API for the Box2D Engine - 0.5
Elements is an easy-to-use 2D physics API for the Box2D engine, including renderers for OpenGL, PyGame and Cairo.
chris hager
(metachris)
# Easy to use API for integrating 2D physics into own projects
# Box2D Python Bindings (with SWIG)
# Good Documentation, Lots of examples
# Drawing method independent (renderers for drawing with pygame, opengl and cairo)
# Concave polygon decomposition, contact callbacks, ...
# User interfaces, simulations, teaching & learning tools
# Fast code, XO laptop compatible
# Platform Independent
# Box2D Python Bindings (with SWIG)
# Good Documentation, Lots of examples
# Drawing method independent (renderers for drawing with pygame, opengl and cairo)
# Concave polygon decomposition, contact callbacks, ...
# User interfaces, simulations, teaching & learning tools
# Fast code, XO laptop compatible
# Platform Independent
Changes
Included precompiled (python2.5) Box2D2 library for Linux (32 bit, 32 bit ppc, 64 bit), Mac OSX and Windows, if you prefer not to build pybox2d on your own (it's easy though :).
Links
- Home Page
- http://elements.linuxuser.at
- Source
- http://elements.linuxuser.at/download
Releases
Elements: 2D physics API for the Box2D Engine 0.5 — 2 Oct, 2008