QGL - 2
A Minimal OpenGL 2D Scenegraph.
Simon Wittber
(simon)
QGL is a minimal scenegraph for rendering 3D objects, textured quads and text strings to an OpenGL display.
It requires pygame, and is designed for building 2D and 3D games with hardware accelerated effects.
Changes
Whats new?
* World node
* Texture Scaling and Translating
* Sprite Sequence node (animated sprite-strips)