Micro-Crawl - 0.0.1
Procedural dungeons made of tiny rooms; Dungeon Crawling for short attention spans! (And very small screens!)
Henry Mclaughlin
(mrdude)
Micro-Crawl will be a hack and slash RPG taking place in a dungeon consisting of lots and lots of tiny rooms. There will be monsters, multiple weapons, a handful of character classes, and even a boss at the end of each dungeon!
The concept for Micro-Crawl came from Sean Howard's 300 Mechanics page, specifically his "Tiny Crawl" concept. (Though only from the first entry about it, from there he goes into indirect interaction that I may explore in other projects, but won't work with here)
The dungeon now has 16 rooms to explore, a bunch of goblins to kill, and 2 weapons for you to find!
The controls are:
The concept for Micro-Crawl came from Sean Howard's 300 Mechanics page, specifically his "Tiny Crawl" concept. (Though only from the first entry about it, from there he goes into indirect interaction that I may explore in other projects, but won't work with here)
The dungeon now has 16 rooms to explore, a bunch of goblins to kill, and 2 weapons for you to find!
The controls are:
- Arrow Keys - Walk, enter doors, climb ladders
- Z - Hold to run
- X - Use weapon
- A - Pick up item from the floor
- S - Open chest
- I - Open/close inventory menu
Changes
Micro-Crawl now has a (rather small) dungeon for you to explore! The little knight guy can go through doors and climb a ladder between rooms, even though there are only 5 rooms...
Links
Releases
Micro-Crawl 0.0.1 — 25 Jun, 2010
Micro-Crawl 0.0.0 — 24 Jun, 2010
Micro-Crawl 0.1.0 — 28 Jun, 2010