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pygame transparent vectors - 1.1

A simple lib that can create pygame vectors with alpha transparency.


Luke Endres
(besktrap)
A simple lib that can create pygame vectors with a specified amount of transparency. see README.txt for more information. PTV currently supports: - circles - rects - and polygons further releases will have support of ellipses and arcs.

Changes

-- Update 1.1 --

- Fixed a few bugs with the overall code, and increased rendering speed for draw_alpha_polygon. I also included some tests for circles and polygons.
- As of right now, ptv does not support ellipses and arcs. Next release will have those added.
- Also, the screenshot of this is a little messed because of the color systems for a .gif file. I tried uploading in png,bmp,jpg,jpeg, nothing worked..but whatever.
For more info, open README.txt

Links

Home Page
http://sites.google.com/site/endres94/
Source
http://pygame-transparent-vectors.googlecode.com/files/pygame%20transparent%20vectors.zip

Releases

pygame transparent vectors 1.0 — 9 Aug, 2009

pygame transparent vectors 1.1 — 3 Oct, 2009

Pygame.org account Comments

  • David 2014-01-09 15:05

    Traceback (most recent call last):
    File "/home/matt/test.py", line 7, in <module>
    from ptv import * # import all functions and classes from ptvLIB
    ImportError: No module named ptv