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Stupendous Source Of Fire - alpha2

Wizards fight each other in different arenas using exploding fireballs, bouncing lightning bolts, target-locking magic missiles and magic swords that deflect spells.


Thiago Chaves de Oliveira Horta
(shundread)

Wizards fight each other in different arenas using exploding fireballs, bouncing lightning bolts, target-locking magic missiles and magic swords that deflect spells.

This game is in very beginning stages. It did take me long to reach it's current state, but a good part of the code is already well-structured enough to allow me to evolve the game to the next stages quicker.

Long-term wishlist (I may or may not start working on those for the next release already):

  • Bots.
  • Decoupling world updates and screen updates.
  • Decoupling drawing from absolute positions so that the game may work exactly in the same way in different resolutions.
  • Networking.
  • Inclusion of powerups.
  • A non-hideous UI.
  • Complete control customization.
  • More project members.

Changes

Included joystick pointers in the main menu and added background images to maps.

Targets for next release:

  • Dirty rect updating.
  • Map selection menu.

The game still needs 2 joysticks to be played. I'll address that feature soon.

Links

Home Page
http://code.google.com/p/ssof/
Source
http://code.google.com/p/ssof/

Releases

Stupendous Source Of Fire alpha3 — 18 Jan, 2009

Stupendous Source Of Fire alpha1 — 10 Jan, 2009

Stupendous Source Of Fire alpha2 — 12 Jan, 2009

Stupendous Source Of Fire alpha4 — 31 Jan, 2009

Pygame.org account Comments

  • Niko 2014-11-26 09:47

    E o jogo do pato?