An attempt at 3D - 1.0
My attempt at 3D in PyGame, without using OpenGL. Formerly '3D spinning cube test'.
David
(animatinator)
Just a test of the 3D maths I've been attempting to learn recently, which uses only pygame.draw.aaline() - and circles for drawing the points, but that doesn't really count ;-).
I cheated slightly by making it simply project the 3D points onto the XY plane so that they're easily mapped to screen co-ordinates, which means that the camera is fixed, but I'll probably change that when I work out how to :P
Changes
Links
- Home Page
- http://exesoft.blogspot.com
- Source
- http://pasteall.org/3880/python
Releases
An attempt at 3D 1.0 — 8 Jan, 2009
An attempt at 3D 1.5 — 18 Jan, 2009
Pygame.org account Comments
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Zeyital 2012-07-08 02:00
It is pretty good. I was hoping it to be a little more real. But I don't think pygame is capable.
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admin7777 2014-10-05 00:29
The polorix URL is broke/deceased ( http://www.pygame.org/project-... ). On http://www.pygame.org/project-... [which is like some kind of weird duplicate page?], links are ok, but....
Source at date of comment gave windows 7, 32 bit error ...........
File "*\An attempt at 3D.py", line 139, in Redraw
pygame.draw.circle(screen, (255,255,255), (point[0], point[1]), 2)
TypeError: integer argument expected, got floatAnd there is no link for 1.5.
Cheers