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Space Bombers

My little hour game.

purplemines

simple minesweeper

CrossFire

My entry in the 12th PyWeek competition.

Ninth Kind

Entry for the PyWeek #12

Duck Hunt for PyGame(Enlglish

Similar to the NES Duck Hunt.

Nein

Nein is a sandbox game submitted in PyWeek 12. It is a team project between bitcraft and serioussam24.

Crazy China Pong

A crazy one player pong game.

Wizards Magic

Cross-platform card strategy Wizards Magic.

Superman!

Superman Game


XOX (tic tac toe)

Classic tic tac toe game.

Errro 2: Outer Space

A challenging puzzle platformer / sidescroller featuring screen wrapping and world rotation.

ProbalProof: A Probabilistic Game

A probabilistic game. Requires knowledge in probability or luck in guessing to solve or guess up the permutation generated in the game..

It was a software engineering project..(Game development)

My first game development where i choose Pygame to build this dream game upon,..Can't believe we make it,.sighs..

Developers: Renandro Valparaiso(Programmer), Matthew Carlo Magsino


Thera

Thera is a bullet hell computer game. It depends on both python 2.x and the associated pygame. It is licensed under the simplified bsd license.

spaceswarm

Action packed arcade game where you have to defend planet Earth from swarming aliens. It gets really hard quite fast, how long can you last?


fabula

Fabula is an Open Source Python Game Engine suitable for adventure, role-playing and strategy games and digital interactive storytelling.

Reader

Reader" allows you to render text and scroll it by using mouse wheel or arrow keys.

PyGL3Display

PyGL3Display is a high performance, OpenGL, 2D sprite library for Python/Pygame with a simple API not too dissimilar to Pygames. It requires slightly more recent hardware than other libraries, but it is "breaks the Pygame FPS counter" fast*.

GetEvent

GetEvent is a lib that I wrote for another project it allows you to filter mouse events to detect clicks the default timebase is 100 ms, but you can set this value in GetEvent.LAPS the clicks are retrieved via the MOUSEBUTTONUP event and the 'click' keyword that is a list of 6 entries: [button number, button1 clicks, button2 clicks, ...] it is used as in the event module, look in example.py.

Form

a class that allows you to edit text
it manages mouse insertion and some controls keys.


fighter framework

This is part of a slow moving project, trying to bring 2d fighting games to pygame! Developed slowly...but working...


clickndrag

Click'n'Drag is a hierarchical surface framework for PyGame.

Glyph

Pygame typesetting library

Prodigy Game Engine

A 2D Game Engine Made On Top Of Pygame. Very Easy To Use And Good For Making RPGS And Arcade games.

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