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Lethal Blow

A simple go-left-and-fight-monsters beat-em-up written for Ludum Dare #26.


Radomir Dopieralski
(sheep)
A simple beat-em-up with minimalistic backgrounds. Best played with headphones. Programming & sprites: Radomir Dopieralski Music: Lukasz Langa Backgrounds: Joanna Piechowiak The game is mostly inspired by two titles, Rakugaki Showtime for PlayStation and Ninja Kid for Atari arcade machines. I didn't manage to get the dynamism of either of those game, but at least there is some of the chaos. Enjoy! Made using python and pygame.

Changes

Links

Home Page
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=11694

Releases

Lethal Blow 1 — 24 May, 2013

Pygame.org account Comments

  • Anonymous 2013-05-24 21:19

    Neat!
    How did you make the .EXE?
    Please share the secret!

    Lucas Sabião 2013-05-27 04:53

    py2exe...
    http://www.pygame.org/wiki/Pyg...
    here's a sample :)

    Sheep 2013-05-29 15:10

    Yup, py2exe, with some extra code in the setup.py to make it also include all the assets inside the exe. You can look at the source code to see how it all is done.