Island Generator
Uses the Perlin Noise algorithm to generate random islands.
Christopher Breinholt
(cbreiny)
Uses a Perlin Noise algorithm, along with a custom 'Island Masking' algorithm to generate random 2D island maps that could be used for 2D games. More information on the algorithm used: http://breinygames.blogspot.com/2012/06/generating-terrain-using-perlin-noise.html
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Pygame.org account Comments
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WoofWoofDude 2012-07-28 04:14
Exactly what I search in the last month !
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Wallace 2012-09-02 01:49
This is awesome! The islands are very detailed and unique
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Shadaez 2012-11-10 09:28
Just letting you know this isn't perlin noise, this is value noise!
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Everlost 2014-08-26 16:13
Does anyone stil have source code?