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The Great Inkscape

A 2D platformer where you can't see the world around you. Reveal platforms, hazards, and enemies with black ink


Charles Fredrickson
(joedono)
My first completed game. Navigate your way through an entirely white world through the use of a black ink gun.

Changes

Links

Home Page
http://code.google.com/p/the-great-inkscape/

Releases

Pygame.org account Comments

  • Dough 2013-01-18 04:08

    Really nice game! It is challenging, and fun to play and discover all the levels!

    I had a little trouble getting it to run on linux, however. In `levelModule.py`, the functions saveTo/loadFromPickle open the level#.dat files as text files. This causes issues, since Windows and Linux use different characters to determine line breaks (\n\r on windows, just \n on linux, if I recall). Files containing binary data, like the output from pickle, should be read and written with binary mode enabled, ie "rb" or "wb". A quick fix for Linux users is to add the universal newlines option, "rU" and "wU".

    To review, a quick fix for linux systems, change line 42 to open files with "wb", and on line 47 to open files with "rU" in `levelModule.py`

  • Guest 2013-01-20 17:17

    Thank you a really lovely game.

    And thank Dough. I wouldn't be able to find out myself, why the game crashed after the introductory screen.

  • Jakub Pavlík 2013-01-20 17:17

    Thank you for a really lovely game.

    And thank Dough. I wouldn't be able to find out myself, why the game crashed after the introductory screen.

  • Timous 2014-04-09 10:41

    It's precisely a concept I would develop for 2 years, though in 3D. I'd have made this 2D game!
    About Dough's remark: I can't make it run (from source) under Python3.1.4-32/Win7 for the same reasons. When using "wb" and "rb" modes it then complains about "ImportError: No module named levelModule".

    Excellent concept/coding though. Well done!