The Great Inkscape
A 2D platformer where you can't see the world around you. Reveal platforms, hazards, and enemies with black ink
Charles Fredrickson
(joedono)
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Pygame.org account Comments
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Dough 2013-01-18 04:08
Really nice game! It is challenging, and fun to play and discover all the levels!
I had a little trouble getting it to run on linux, however. In `levelModule.py`, the functions saveTo/loadFromPickle open the level#.dat files as text files. This causes issues, since Windows and Linux use different characters to determine line breaks (\n\r on windows, just \n on linux, if I recall). Files containing binary data, like the output from pickle, should be read and written with binary mode enabled, ie "rb" or "wb". A quick fix for Linux users is to add the universal newlines option, "rU" and "wU".
To review, a quick fix for linux systems, change line 42 to open files with "wb", and on line 47 to open files with "rU" in `levelModule.py`
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Guest 2013-01-20 17:17
Thank you a really lovely game.
And thank Dough. I wouldn't be able to find out myself, why the game crashed after the introductory screen.
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Jakub Pavlík 2013-01-20 17:17
Thank you for a really lovely game.
And thank Dough. I wouldn't be able to find out myself, why the game crashed after the introductory screen.
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Timous 2014-04-09 10:41
It's precisely a concept I would develop for 2 years, though in 3D. I'd have made this 2D game!
About Dough's remark: I can't make it run (from source) under Python3.1.4-32/Win7 for the same reasons. When using "wb" and "rb" modes it then complains about "ImportError: No module named levelModule".Excellent concept/coding though. Well done!