GalaxyMage
GalaxyMage is a free, open-source tactical/strategic RPG for Windows, Linux, and Macintosh.
Colin McMillen
(mcmillen)
Changes
Links
- Home Page
- http://gna.org/projects/tactics
Releases
GalaxyMage 0.2.0 — 15 Jan, 2006
GalaxyMage 0.1.1 — 14 Dec, 2005
GalaxyMage 0.2.1 — 28 Jan, 2006
GalaxyMage 0.1.2 — 18 Dec, 2005
GalaxyMage 0.3.0 — 26 Mar, 2006
Pygame.org account Comments
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oliver6 2011-05-18 00:55
i don't get it. My teacher says that pygame is a 2-d game engine but this prooves him wrong. Really really cool
John Quorzar 2011-06-25 02:29
Hello, and actually your teacher is correct. This is a SOFTWARE driven 2D game engine. But a 2D game ENGINE can produce a 3D game. There is a difference. Don't confuse 3D Game, with Game Engine. They are two different things. So what is a 3D game engine ? Well it uses Direct3D, meaning it talks directly to the hardware to output its pictures to your screen. Think of it has Hardware direct writting. But a 2D game engine uses software as its means to put graphics on the screen. Meaning it compiles all the code first, then outputs it to the screen as one picture. Direct3D can directly output each pixel into the hardware. Software driven engines do not. They go through a layer before their graphics hits your hardware. OpenGL, a well known graphics engine, is known as a software graphics engine.
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guest 2012-09-09 22:49
Good job on the hill terrain even the water looks fine, i see you used some unit pictures from "Battle For Wesnoth" the opensource game. Despite the obvious early development phase of the game it could have been promising, i enjoy the genre. i've played a similar game to this called vandal hearts II.
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Merian 2017-09-28 14:45
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Sarainia 2017-10-17 18:34
Did the Gna.Org site go down? I can't find any of your work, I was gonna check it out and see if it's something I can enhance like some trees, clouds, some mobs and some loot :)