Pygame Package Builder
A complete build environment for pygame-based Python projects.
Devin Watson
(dklon)
Pygame Package Builder's aim is to be a complete build automation environment for pygame-based projects. The system can be used from 2 programs: the GUI (built using wxPython) to create automation project files, and the command-line utility (pygbuild.py) which can use the same project files. Both can perform builds.
The principal purpose of PPB is to take a lot of the guesswork out of writing custom build scripts for pygame projects and to give the optimal package for your platform.
The principal purpose of PPB is to take a lot of the guesswork out of writing custom build scripts for pygame projects and to give the optimal package for your platform.
Changes
Links
Releases
Pygame Package Builder 0.2 — 5 Jul, 2009
Pygame Package Builder 0.3 — 7 Sep, 2009
Pygame Package Builder 0.4 Beta — 2 Nov, 2009