pygame  
PyGame
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|| CD || Channel || Font || Joystick || Rect || Sound || Surface ||
|| pygame || cdrom || constants || display || event || font || image ||
|| joystick || key || mixer || mixer_music || mouse || surfarray || time ||

CD

thin wrapper around the SDL CDROM api, likely to change
eject - ejects cdrom drive
get_cur_frame - query current frame
get_cur_track - query current track
get_empty - query status of drive
get_status - query drive status
pause - pause playing cdrom
play - play music from cdrom
play_tracks - play music from cdrom
resume - resume paused cdrom
stop - stops playing cdrom

eject
CD.eject() -> int
 
get_cur_frame
CD.get_cur_frame() -> int
 
get_cur_track
CD.get_cur_track() -> int
 
get_empty
CD.get_empty() -> bool
 
get_status
CD.get_status() -> int
 
pause
CD.pause() -> int
 
play
CD.play(start_frame, nframes) -> int
 
play_tracks
CD.play_tracks(start_track, start_frame, ntracks, nframes) -> int
 
resume
CD.resume() -> int
 
stop
CD.stop() -> int